as i get further into my third decade in game development i get more and more sentimental. photos of old teams, people i'll never meet who poured their talents into something long ago, can really get me feelin' melancholy. share your favs, if you like.
given how much early game developers had to struggle for even a bit of public credit, it feels rare to see a team photo make it onto the back of an actual box. but that's what happened with Zarth, a PC-88 game from 1984 i hadn't heard of before today. good job getting some recognition, team Zarth, wherever the hell yall are today.
photo from this piece
at this point nearly all old photos of early 1980s Britsoft game devs are a pointer to the same emotional space in my brain, the final shot of Control with the smoke rising from the chimney, but every member of joy division was 16 years old, and their manager is some 42 year old furniture-salesman-turned-videogames-entrepreneur named Dennis who was exploiting them all horribly, and they were just kids having fun, packed 5 to an office and thinking nothing of working 20 hour days slinging Z80 assembly to get a sequel to Adventures Of Wobbly Wibbly In Thatcherland out in six weeks, and one of them died tragically, a few burnt out, some of them grew up and stayed in the business and are senior engineering directors at Sony now, and the rest drifted off to other worlds entirely. there, but for the grace of god and ~10 years and the width of the atlantic ocean, go i.
A perfect moment: the dawn of the golden age of adventure games, with the Secret of Monkey Island team packing up the game they'd just made in boxes and getting ready to send it into the world. Mostly, I gather, just hoping people would like it.
Of course, I wasn't there. I don't know what these people were worried about, stressing about. I don't know what specifically had been difficult about the project. Every story has a hundred other stories behind it that are never told, or only told many years later, or only if you're buying them a drink.
But it seems fair to say that this moment was the beginning of many things. That's what I personally want to focus on, as we grieve and say goodbye to Cohost: beginnings. In the moment, they just look like "yet more stuff happening, all the time". After enough time we can look back and say, "that there, was the beginning of something. and it was Good."
Right now though, who can say?
Thanks for everything, cohost. FWIW, I'm gonna keep posting (maybe, if I have somethin good to post), reading, liking, right up until Monday night.
