Hi I'm Dana, I mostly just tool around with friends, play RPGs, and listen to podcasts, but I've also been known to make podcasts at SuperIdols! RPG and I've written a couple of short rpgs at my itch page and on twitter.

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posts from @authorx tagged #game dev

also: #gamedev, #gamedevelopment, #game development, ##gamedev

orchidrabbit
@orchidrabbit

the half-life anniversary update is reminding me of The Chart, aka what i break out anytime someone tries to talk about first person shooter game engines to me. i had to find this when i worked at Activision to understand why one of the things i helped bug was marked as "Will Not Fix, it's a bug that's existed since the previous quake engine" (it later got fixed anyway).



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gamedeveloper
@gamedeveloper

"Is Godot the new Unity? Not quite... yet. It has its charms and advantages, like full source code access. But it also has some catching up to do. For instance, Godot's profiler doesn’t yet support C#, meaning third-party .NET profiling tools are a must. But despite its quirks, I can safely say Godot is well on its way to being a formidable choice for indie developers."

We're just gonna leave this tutorial from Oni Hunters developer Sergio Flores here. No reason.

Read it over at Game Developer.

Submit your blog to Game Developer here: https://reg.gdconf.com/blog-submission


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