Hi I'm Dana, I mostly just tool around with friends, play RPGs, and listen to podcasts, but I've also been known to make podcasts at SuperIdols! RPG and I've written a couple of short rpgs at my itch page and on twitter.

💕@wordbending

This user is transgenderrific!



failbettergames
@failbettergames

The Tiger Keeper rises to his hind legs. "London!" He is bellowing now, gold eyes alight with zeal. "The Sixth Coil is opening at last!”

Summer of 1899 has come around again, and with it, Estival: a time of celebration, intrigue, and, historically, disaster. This year, something stirs beneath the Labyrinth of Tigers, and London is awash with striped and toothy visitors.

Closed to all visitors since the Fall, the Sixth Coil of the Labyrinth is opening at last – and the Court of the Wakeful Eye is holding a grand tournament to celebrate the occasion. The Coilheart Games will soon commence!

Delegations will soon arrive from all across the Neath: the tomb-colonies, the Khanate, the Wakeful Eye itself. Lend your support to your favoured competitors in events that span disciplines physical and mental. Throw your own hat into the ring, and compete for a share of the riches of the Sixth Coil. Investigate the visiting delegations, and the mysteries stirring deep in the Labyrinth. And when the Games are over, the Sixth Coil will open at long, long last.

What is Estival?

The Sixth Coil is Fallen London's summer Estival for 2024, beginning on the 1st of August. It's a free, limited-time mass-participation event, open to players of all levels.

Our annual summer festival is different to all others in Fallen London; it changes every year, both mechanically and in theme. In previous years we’ve excavated holes all over London (unlocking new activities), raised a Museum which became a permanent location in the city, and warred with Starved men from the Roof.

We expect Estival to last around two weeks, with new activities and mysteries opening up as time passes. It'll remain open for a few days after its conclusion for you to catch up and pick up any last rewards.

In previous years, your participation has affected the pacing of the event. This year, however, your efforts will determine not when events progress, but how: the winners of each of the Games' four disciplines will be determined by your actions. Offer your allies chess tips from the Boatman. Test their scientific hypotheses in your lab. Defeat their nightmares, so they might fight unimpeded. And – perhaps most dangerously of all – influence the fickle attentions of the Captivating Princess. It is all to play for.

As with previous summer events, we will eventually bring the memory of this one to the Waswood, to allow you to revisit the story and obtain some (but not all) of the event's items, should you miss it.

New Items and Equipment

Items from previous summers will be available again, alongside six new items of equipment to collect. These can be purchased with Estival Tokens, the currency of our summer events. You'll receive 30 Estival Tokens for free this year, and more can be purchased for Fate. As always, you will be able to use any Estival Tokens left over from previous years.

In addition, owners of the Winking Gemstone Ring and the Strangling WIllow Ring – both items that were recently moved to the Adornment slot – will be able to swap them for new Gloves that offer the same bonuses, if they wish.

Finally, there'll be several unique qualities and items of equipment that can be earned by participating in this year's Estival storyline.

We hope you enjoy the Coilheart Games, and the opening of the Sixth Coil! As always, this is an experiment in finding new ways to surprise and delight you. We hope that among the action, events, intrigues and competition, there will be something for everybody to enjoy.




JuniperTheory
@JuniperTheory

people always talk about competitive esports from the perspective of like, is this solid to play, is there strategy and skill and blah blah blah

but they forget about the other deeply important part: for the average dude, is it cool to watch that esport? can you watch it and feel like you're watching something awesome and cool and powerful and high skill without having to know how the game works?

this is why i don't respect dota (sorry), nobody who doesn't play dota or another similar moba watches dota and goes "woah that was an incredible play" no matter how good and cool it actually is...

and this, this is the realm where fighting games are still king. NOBODY beats fighting games at this. they are the ultimate genre for this specifically. you turn on a fighting game and you watch two dudes go at it and you immediately feel like you're watching something AWESOME. you don't even need to know how smart the game is you just feel like you're getting it as you watch.


JuniperTheory
@JuniperTheory

just remember this is from Average Guy point of view. this is from the perspective of a guy who has like, maybe played the game once or twice but doesn't really care much about it, it's not his thing, but he'll check out grand finals yeah sure why not

follow up to this: one of the reasons SGDQ is succeeding so well is that it combines both real well


@authorx shared with:


MOOMANiBE
@MOOMANiBE

reading the 1987 issue of The Body Politic and there's a letter to the editor complaining that their article on the pope in their previous issue - wherein the pope declares that AIDS is the gay community's fault and that "no one should be surprised" when mob violence comes after them as a result - was being too harsh because "you're making it sound like the pope wants gays to die immediately"

which is all to say that the nature of comments has never changed, whether they're on the internet or on paper



Sullivan
@Sullivan

Riven is the coolest shit of all time


Sullivan
@Sullivan

they never fucking did it better than Riven. insane. has anyone thought harder when making a sequel than cyan worlds thought about Riven? The Tombs Of Atuan? Fury Road? The New Testament?? can you even fathom what it TOOK to make this fucking game???