I like making weird games, cooking, and assorted other funny little hobbies.
Feel free to ask me questions about any of those things!


Neocities (w/ rss feed)
autumnotopia.neocities.org/
Personal Twitter
twitter.com/Autumnotopia
Personal Tumblr
autumnotopiaagain.tumblr.com
Mortally Moonstruck Games (w/ socmed links)
mortallymoonstruckgames.com/

A mockup of a videogame screen. A monochrome yellow book, on the left page an illustration reads 'I: Flower Colors', a navigation pane on the bottom reads 'Chroma Collection'. Some four leaf clovers are pinned to the right page in a variety of colors, including Red and Blue.
A mockup of a videogame screen. A monochrome yellow book, on the left page an illustration reads 'II: Stone Colors', a navigation pane on the bottom reads 'Chroma Collection'. Some gemstones of varying colors are shown on the right page.
A screenshot of a video game screen. It shows a book with a collection of cards, some with titles and icons and some blank. A navigation pane at the bottom reads 'Endings'. Some of the endings collected include 'After All This Time...', 'Faerie Realm I', and 'The Champion'.
A mockup of a videogame screen. An informational pane in the middle of the screen reads 'Cards: you have some.' with left and right arrows for more information.
An animated gif showing a menu in a videogame. The screen is decorated to look like a pixelated book, with tabs on the side denoting different sections. A page with the word 'Mushi-Pedia' floats in the middle, with a few different star-based categories to choose from. The player chooses one, and is brought to a page showing an illustrated list of mushroom girls. Some girls are unlocked, like the Three Star Cordyceps mushroom girl, but many are hidden in a silhouette, yet to be discovered. In the end, the player clicks on an icon for a 'Rosy Veincap', and they are brought to a page that shows her illustration and more information about her. (She is a cute, rosy cheeked, looking girl with long pigtails sticking out to the side, the page describes her as 'A beautiful mushroom with an intricately ridged' cap, with the traits 'Rosaceous' and 'Dripping')
made with @nex3's grid generator
These are a mix of mockups and things that have already been implemented, but UI work is going good... I keep repeating to myself 'I'm almost done with UI :)' and then Elita reminds me that we have created Mushroom Musume as an infinite game and that therefore I will never be almost done with the UI lol

...I still say it every single day though... :)


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