balketh

Eggbug was here. Eggbug mattered.

Goblin Party @ My Brain 24/7 | A week shy of 33 before Cohost closed. Cis, ACAB forever, Trans Rights Are Human Rights forever.

RIP Cohost 2024. You were the best social media site to have ever been done. Long live eggbug. If you're seeing this in the future, on some archive, be kind to others. It's the only way things get better.

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Experienced RPers, a question for you: is the unspoken expectation that it's real time, or not, or some strange hybrid?


How are long, unexplained absences or stillness handled? Is it situational? Per person? Is the stillness taken as in character? Out of character? (brbs/afks excluded) I'm talking 100% still - not looking around/emoting and/or being a quiet (but present presence in the room) - I'm talking about the 'waiting for the other person to respond or emote because they haven't moved/emoted/said anything in 5+ minutes, and you're going to overrun them with responses' type of situations. Same questions with large groups/venues - what's the expectation?

Obviously, in all RP, there's delays. RL comes first. I know RP, I've been doing it for the majority of my life.

Because I think I came at it wrong, and I'm getting a lot of mixed signals, and while my few excursions into RP in-game have been fun - I'm feeling a bit disillusioned about it, and I'm wondering if I've just come at it the wrong way, and that might be hard for me to shake.


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in reply to @balketh's post:

I'm not an rper, but the ppl who actually got me into ffxiv are v experienced rpers so I asked them bc this made me curious. Their overall take on it is that the time inbetween responses is ooc to the rp and that you generally wait for the person to respond once you've made ur response to them (unless you initially intended to make it into two responses from the start, a surprise happens, etc.) and that they see it as kinda rude to respond to them again while they are still typing their initial response.

idk what ur view is on it, but I figured some thoughts on what a rando small sample group expect would be helpful for a broader view on the topic, bc ik they all rp in a completely different circle from you (ik who they rp with/where they go for rp)

They also said they follow these rules in venues too, but idk what they consider a venue vs what you consider a venue, bc ik they do a lot of one on one rps most of the time, or like rps w/ 4 - 6 ppl max.

idk much abt rp myself, so sorry I can't rlly give my own input ;w; , but I can totally see stuff kinda getting lost in the noise and the expectations being more flexible when it's big rps with like 10+ ppl

hey this is great info, seriously thank you for reaching out to them and asking, and bringing me their responses. It's definitely a good thing to know.

I think I mistakenly took the real-time nature of the game to mean it was intended to be more real-time than more standard text-based roleplay, in which gaps are absolutely to be expected for quite some time.

I suppose it's just easy to miss things in the real-time nature of game RP, so I worry about not being attentive even moreso than I do in text-based RP.

Thank you again for bringing me this info :3