why does every magical girl ttrpg have an "investigation phase" when in my experience with the genre the investigation usually looks like "HOLY SHIT THERE'S A GIANT SQUID ATTACKING THE SOCCER GAME"
i'm thinking about this now and what i think a magical girl game needs instead of an investigation phase is a drama phase, where before a giant squid attacks the soccer game we spend a whole session on why star-knight aries is super invested in her soccer team and can't figure out how to balance the demands of school sports against her duties as a magical girl