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bazelgeuse-apologist
@bazelgeuse-apologist

I sometimes wish we had the ability to not remember very specific things, so we could do things like play a very slow game of go fish as we switch in and out throughout the day


bazelgeuse-apologist
@bazelgeuse-apologist

kind of want to invent + code up an interface for a card game that could be played between headmates without any kind of memory unsharing necessary, whether the memory being unshared is of what card someone has or whether they're Plotting Something. something that is mostly random for everyone in the end but can have a very simple strategy applied?

it's very likely this card game exists and we just don't know about it, but it's hard to google up card games by criteria like "everyone knows each other's hands"


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in reply to @bazelgeuse-apologist's post:

Really disappointing that "no hidden information" or "open hands" aren't in the Boardgamegeek "mechanics" that you can search by, so all I can find is dubious Boardgamegeek lists and old reddit threads. Splendor is fun and Coloretto is the most, like, card game card game I can find that might work (but I've never played it). I still wonder if there are any (non-cooperative, so not including Forbidden Island) games where players have hands of cards that are public knowledge, because it seems like a very interesting mechanic - you could definitely make one!

sometimes i play games with myself knowing both hands, just to see which hand wins first. i do this with many card games and also uno, and it works because even if you know the other hand... sometimes you can't play for or against it, just thanks to the cards dealt.