i guess follow me @bethposting on bsky or pillowfort


discord username:
bethposting

hayley
@hayley
Sorry! This post has been deleted by its original author.

jkap
@jkap

if you want to make a game engine, make a game engine

if you want to make a game, do not under any circumstances make a game engine


Catfish-Man
@Catfish-Man

This is how I ended up writing a really neat trie implementation backed by a custom memory allocator… I tried to write a Boggle clone


jckarter
@jckarter

Putting together a “fantasy console” or a game engine is a great exercise for experimenting with ideas for what a programming language and/or its surrounding environment can look like. And “nice to write Tetris in” is a more practical goal to attain than the “nice to write absolutely any kind of program and possible to use at any scale” ambitions that mainstream platforms tend to get mired in


You must log in to comment.