- fast travel is a COWARDLY admittance that you FAILED to make traversal fun or interesting
- letting players do quick saves whenever they want just leads to people getting stuck in death loops. we don't deserve to be trusted with this power
- just don't put platforming sections in games that aren't platformers. same with stealth sections in games not focused on stealth. halfbaked mechanics and controls lead to these being worse than nothing.
- STOP MAKING CRAFTING-BASED OPEN WORLD SURVIVAL GAMES UNLESS YOU HAVE SOMETHING TO ACTUALLY CONTRIBUTE TO THE SUBGENRE
- people sometimes give older console and arcade games a lot of credit for being "hard." from my perspective, a lot of those games don't actually have especially challenging gameplay. instead, they start you with a comically small number of lives and then punish you really harshly for mistakes. for people like me who kinda suck at video games, it's not fun to end up playing the first few levels over and over and over while never seeing the rest of the game. i feel like this is the result of the lingering influence of arcade games and i'm glad a lot of more modern games choose to instead be challenge yet forgiving
I often get stressed out enough at being bad at a game that I stop playing altogether, and I think a large part of why is because I've been exposed to so many online takes along the lines of "gaming journalists are bad at games and therefore not real gamers and therefore their opinions don't count" and as a result i ended up feeling like my opinions on a game don't get to count unless i'm decent at the game
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i've been really interested in video games as a medium for almost two decades of my life. along with my sister i made a number of shitty little scratch and pygame games back in middle school. the fact that my parents banned me from playing non-educational games probably only served to make them even more interesting to me
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my reflexes and hand-eye coordination fucking suck. i am bad at every sport i've ever tried and my parents made me try a lot of them. this also transfers over to many games. i think they're fun but i just really fuckin' suck at them. i can't get past the first level of mario world without save states. i've only beaten the first chapter of doom on the easiest difficulty. it's pretty pathetic