Bigg

The tall man who posts

I'm a writer and indie game dev of indie games with cum in them. One half of @BPGames. Most recent project - Opportunity: A Sugar Baby Story.

Other Accounts

@zippity - goofy porn game screenshots
@BiggHoggDogg - this is where I do most of my porn following & sharing
@BiggBlast - high-volume shitpost/screencap posting

Current avatar by @julian!

posts from @Bigg tagged #gamedev

also: #game dev, #gamedevelopment, #game development, ##gamedev

🚨If you're recommending someone in a share please also leave a comment on the original post! I'd like to collect all the recommendations later and shares are a lot harder to track down!🚨

In the wake of Elon's latest big baby boom-boom, literally every Brazilian creator online is having to rebuild a massive chunk of their audience (or risk a 10k/day fine for accessing Twitter via VPN). This stinks!

I thought it might be nice to get a post going around where Brazilian creators and people who love Brazilian creators* on here can drop usernames in the comments to help them in the rebuilding process, if only a little. If this winds up getting a lot of traction I'll edit the post to collect and organize all the responses.

*"creator" here meaning anyone who makes something they want to share. Could be art, writing, video, games, crafts, tools, music, whatever! Note that in the compilation below if someone does multiple kinds of media I list them under multiple headings.

🇧🇷Creators Mentioned So Far🇧🇷

Artists/Animators

Musicians

Writers

Game Developers/Programmers



gamedeveloper
@gamedeveloper

Despite their mixed feelings about generative AI, most developers admit to the technology's use in their workplace.

In GDC's 2024 State of the Industry (obtain access here), 49 percent of surveyed developers said those tools are already in use at their workplaces. 31 percent said they're personally using the technology.

15 percent of developers who don't use it admitted to being interested in generative AI. Conversely, 23 percent don't and have zero desire to use it.

Of those using it, the majority of said usage (44 percent) is in finance. Community and production management trail close behind, at 41 and 33 percent, respectively.

For more on this portion of the survey as well as key analysis, read the full article at Game Developer.

More on SOTI can be found here.



bruno
@bruno

Wait, the bit about who is using this stuff is very confusing. How exactly is 'generative AI' being used in finance. Does this survey mean that 44% of respondents who said 'yes my workplace uses generative AI tools' are in finance? Because if that's the case then what these survey results say is that a lot of people who are not at the coal face of asset making seem to believe their workplaces use generative AI, but not a lot of people who actually make assets would say so?

Also if I'm reading this right this implies 21% of respondents to the SOTI survey are in finance?


bruno
@bruno

Also like... I don't respond to these surveys because frankly fuck Informa, but I recall last years' (which was conducted during metaverse hype, not AI hype) was full of questions about metaverse stuff that were phrased very leadingly and inclusively in a way intended to inflate the importance of the metaverse – I can't imagine this years' AI-hype survey is any different.


NireBryce
@NireBryce

So instead of "are you using AI?", we need to ask: how AI being used?

textures and voices and texts sourced from models that license from the source materials?
or
steal from them?

code assists trained on your codebases and open source licenses compatible with your business use?
or
models trained on things you're breaking the license of by generating snippets from?

("is AI even necessary / good in the first place?", having necessarily taken place before these questions are asked or they wouldn't be being asked, is left as an exercise to the collective.)

Because I think that gets rid of a lot of the "deliberate-or-not talking cross-purposes" happening right now on the topic even among people who give full throated support to whatever they personally think AI means.


Bigg
@Bigg

boy it would be nice if the person reporting on this for Game Developer could perhaps have dug into how this is badly-defined consent-manufacturing AI-washing bullshit, instead of just paraphrasing the SOTI info along with a smattering of low-info anonymous quotes. Like, what "key analysis" is actually being done here, man?

Alas,

Game Developer and GDC are sibling companies under Informa Tech. The 2024 State of the Industry report was produced in a collaboration between Game Developer and Game Developers Conference.



It's not at a point yet where I really want to show anything off publicly but I will say that having finished sketching out just the core sex scenes has pushed the art asset doc to just under 10,000 words. Factoring in the non-core sex scene stuff (assuming that doesn't get cut), there's going to be roughly as much sexual content in the first release of The New Thing as there was across the first three chapters of Opportunity, both in terms of number of scenes and number of individual CGs (for reference, Opportunity's first three chapters had 164 CGs across 10 "scenes"). The wordcount of the first release of the New Thing will probably wind up being substantially less than Opportunity's first three-chapter release (somewhere north of 70,000 words, if memory serves), so the sexual content is going to feel a lot more condensed (I think).