The reward loop and density of encounters in new Zelda just really keeps me glued to it. Find myself going out of my way to do some really tedious things and liking it. Just really unhinged completionist behavior that I thought was long behind me.

请别在工作死🌸I sometimes like working on never-to-be-finished video game projects
Right now I'm making a game called Chronicles.
Wanna make a game? Here is a list of great C++ libraries to use.
I maintain a Letterboxd in much the way that I assume people maintain bonsai trees.
| This is Owen: |
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The reward loop and density of encounters in new Zelda just really keeps me glued to it. Find myself going out of my way to do some really tedious things and liking it. Just really unhinged completionist behavior that I thought was long behind me.
There's a tower, wait, there's an island near the tower. Wait, there's a shrine quest. Wait, there's a cool looking landmark! Wait, there's a cool cave! Wait, is the sun coming up IRL?