britown

Creative-Type Impersonator

🌸请别在工作死🌸


I sometimes like working on never-to-be-finished video game projects


Right now I'm making a game called Chronicles.


Wanna make a game? Here is a list of great C++ libraries to use.


I maintain a Letterboxd in much the way that I assume people maintain bonsai trees.


This is Owen:
Owen
And this is Molly:
Molly
Furthermore, this is Max:
Molly
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in reply to @britown's post:

Imgui is definitely far too heavyweight for my needs in-game, I actually use it for the engine and all the tools, and the final EGA framebuffer draws via an imgui drawlist call inside a viewer window.

I considered potentially hooking up custom renderer and platform backends to it to make it work with the EGA rendering but in the end the amount of styling and custom work to get it to do the simple things I need would amount to more or less the time I'm spending making my own system.

And it feels good understanding the inner workings of that thing enough to implement it myself 😂