- Streamers will click wheel 100% of the time for the pog equity but I think it's generally incorrect to click wheel out of most packs
- Blueprint and Brainstorm are very obviously the best jokers in the game
- Pretty much all of the strategies that can ascend into ante 14 and beyond rely on stacking a large number of
*signs - For this reason, the only effects that really matter in the late late game are triggerable x-mults: Steel, Glass, Baron, Bloodstone; and ways of retriggering them: sock, mime, red seal, etc.
- Jokers that add linear mult rapidly fall off in these settings because they happen after steel and glass triggers and consequently can't meaningfully affect scores in the million+ range.
- Jokers that add x-mult and linear chips don't fall off, but excepting cards that can accumulate very large multipliers, they rapidly shrink in significance. Mime or sock can exponentially explode your score in a way that is totally untenable for any x-mult joker.
- Death is very obviously the best tarot card that doesn't generate money or a joker. Hanged man is a close second.
- Enhancement tiers: stone <<<< bonus < mult << steel < glass
- Edition tiers: foil < holo <<<<<<< polychrome
- Seal tiers: blue <<<<<<<< purple < red
- It's always correct to add a purple seal to your deck unless you are doing something weird.
- The Nebula deck has the worst drawback in the game.