bruno

"mr storylets"

writer (derogatory). lead designer on Fallen London.

http://twitter.com/notbrunoagain


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Bluesky
brunodias.bsky.social

It's honestly surprising to me that nobody seems to have successfully released a metroidvania roguelike yet... as in, a game where there's a randomly generated map with a randomly generated solvable network of locks and keys, but the locks and keys are affordances you can collect.

Or, if you prefer, a metroidvania where the 'randomizer mod' is both built-in and the default way to play the game.


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