I'll be honest I think this game suffered for me from the way people are talking about it. I think people are very hungry for this style of design where the game really doesn't tell you a whole lot upfront, and whenever people start saying "don't spoil yourself just play it" about a game, it will tend to create hype all on its own. So I ended up playing this game, seeing the things it was doing, going 'neat!', and wondering when the Cool Thing that people were so hyped about was going to show up. I think what was going on there is I'm jaded, heh.
Ultimately I'm not going to finish the game because while it kind of presents itself initially as an exploration- and puzzle-driven game, almost a pure adventure game, for some sections of it it just decides arbitrarily to turn into a frustrating precision platformer with very punishing checkpointing... and I just am not going to invest time into that.