Here's a recent After Effects contraption I built to showcase statistical probabilities during a game of backgammon. I had a lot to sync, so I built controls for just about every variable and tried to automate everything I could to finish roughly in time.
stat updates like this but for 35 minutes straight
Pretty much everything has a hold keyframe on it, which means no smooth tween frames, but also I don't have to worry about momentum drifts or matching accelerations or anything. Things just hold until told to do otherwise, nice and simple.