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tgirl swag 🏳️‍⚧️

  • she/her

hair long enough to strangle a man. and clown pants, just to make a statement.

programmer, game designer, writer, world builder
wishlist scroomage on steam!!!


Kingdom of Loathing
PastaLuck (#3235174)

Cro
@Cro
making 3D scenes
raindrop rig

the raindrops from this little scene were the result of a buttload of experimentation. i wanted a single flexible rig for both raindrop and the ripple so I could just drop a bunch into a scene and swing them around into place as needed


even added a control for the raindrop's falling angle. not something i used in the final render as i'd decided i wanted the drops to fall straight down so it'd look like a still night, but hey, futureproofing

for the ripple side of it it's a silly overcomplicated rig, i think most traditional dedicated animators would hate working with it, but I wanted to play around and explore what could be done to stylise ripples using just flat meshes and movement.

was really keen to try out an idea i'd had, getting an overlaying set of "cutout" meshes to slide towards the center, over the lit ones, and was stoked to see some promising results as i mucked around with it


i worked at it a few hours and messed around til i found an effect i really liked, this large wavering rosette, but found it was just way too busy once the fish were added into the scene.

best solution was to just suck it up and start over making something smaller and shorter that wouldn't overwhelm the scene

eye rig

the eye highlight rig was super simple; flat white meshes that are constrained to average their rotation between the viewer camera and a typical old aim control for hand-animating





and seeing how it looks on Jazz the cat. his face and eyes had to be remodelled a lot to account for the highlights cutting through the mesh, but it was worth it.

for one thing the highlights really tied the look together, (this being a character designed to be mostly constructed of generously rounded geometric shapes and curved points). but as a bonus, with all that reworking the face, i got it to a place where i was way happier with the shapes and the direction it was heading in.



for the rest of the eye, it's just the UVs of the eye material being scrolled around, a technique i'd used previously after clearly forgetting what a pita it is to work with.

even whipped up an awkward panel for it, just to make it slightly easier to key, but i would absolutely not let anyone else suffer to use it.

scrolling UVs for shaders in unity? easy. for scaling pupils on a character rig in maya? ehhhh.

though i don't know who i'm kidding, i know i'm going to try it again in future, the result is so clean.


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in reply to @Cro's post:

thank you! haha dw i did start messing around with cohost's css limits a couple of years back and am just getting around to actually posting now. that and i grew up with a lot of practice using neopets' extremely limited css

this is really remarkable, i almost like the process post even more than the finished piece!! obviously the piece is gorgeous but i just love seeing the guts and bones of a process as well. and all your lovely css work!! well done

can relate to that a lot! even as a kid i'd often get more enjoyment out of the "making ofs" at the end of VHS tapes more than the actual movies preceeding them, there's something very exciting about it

thank you for the kind words!

i agreeeee, yo can i ask what browser you're using and what happens (does it freeze, your CPU go nuts, your mouse lag, etc)?

i've been sussing out a newer encoding format, that might be what's causing issues

Here too, Firefox Nightly Android, Galaxy s23, 120hz max variable refresh.

it makes the timeline very sluggish while its on the page, and it makes the phone warmer after a minute or two.

it's a minor gripe I guess, but still a thing to know about

Holy shit Charlie :O

This is incredible thank you for sharing the process, I legit thought you just had some really good framed animation, the systems you used to make this create such a specific vibe that feels all your own! <3