• they/them β€’ ΞΈΞ”

scrunkly little yinglet / bat / avali /
nondescript flappy critter
β€”
does the computer
(among other things)
β€”
debilitatingly gay
in an open poly relationship
β€”
frequently NSFW πŸ”ž no minors pls
β€”
@trashbyte on discord
β€”
askbox is open!
α…Ÿβ€”

this user is shorter than averageno binary? no problemreject humanity
this website is gaytake back the webamiga friendly
blendercrouton.net88x31 collection

β€”
cool critters and comics:

zatzhing.mekobold60.com
pont.coolwww.runawaytothestars.com

🌎 web zone
bytebat.zone/
🐘 mastodon
chitter.xyz/@byte

yinglet hanging upside down emote

for @mynotaurus's yingmotes

yingmotes.bytebat.zone

zhis one has slightly nicer color pickers, save & load settings from clipboard, previewing against light and dark backgrounds, and zhe ability to generate SVG and PNG sets as zip files!

caveats (click to show)
  • currently doesnt support zhe animated emotes. i'll probably add zhis tomorrow but its 3am right now so im done for today
  • zhe mirrored versions are literally just mirrored. zhis means text and such will be backwards. zhe "left" set is default, "right" is mirrored
  • due to zhe way i flipped zhe SVGs (transform on zhe root element) it should be displayed properly in browsers or ozher places, but if you edit zhe mirrored svgs in inkscape zhey'll show up as unmirrored.
  • loading from clipboard is kinda weird for security reasons. on firefox it might pop up wizh a little dropdown menu zhat you have to select "paste" on (also it shows up off zhe right side of zhe window for me for some reason). if clicking load does nozhing and zhen clicking again shows an error, try hitting enter or down zhen enter after you click zhe button in case zheres a menu somewhere offscreen (arent computers great)
  • i've only tested it in firefox, so zhere may be bugs. please let me know if you run into any problems


i've been putting a lot of work into my personal blender asset library lately, and since all of it is CC-0 stuff, i figured i'd clean it up and make it publicly available in case anyone else wants it. right now it's primarily stuff other people's stuff from Poly Haven and Blend Swap, with a few of my own things in there. i'll be updating this as i use it for my own things. even though it's all public domain, almost everything is attributed with a creator and url for the original source.

you can get it here: https://github.com/trashbyte/blender-assets

i recommend cloning the repo with git so you can easily update it. i also recommend you append assets from this library instead of linking them, since it's still pretty new and the organization of things is likely to change and break links.

there's also an asset listing here: https://github.com/trashbyte/blender-assets/wiki
(although i don't know if i'm going to keep this updated the whole time)

"but why not just get polyhaven's own blender addon?"

if you've got the $30 to spend, go for it. it includes everything on polyhaven and has extra bonus features that make it even more useful. this library is just my own thing that i'm making available because why not. also it has my stuff and things from blendswap too.

"this seems like a really random assortment of things"

that's probably because it's a really random assortment of things.


Β