• they/them β€’ ΞΈΞ”

scrunkly little yinglet / bat / avali /
nondescript flappy critter
β€”
does the computer
(among other things)
β€”
debilitatingly gay
in an open poly relationship
β€”
frequently NSFW πŸ”ž no minors pls
β€”
@trashbyte on discord
β€”
askbox is open!
α…Ÿβ€”

this user is shorter than averageno binary? no problemreject humanity
this website is gaytake back the webamiga friendly
blendercrouton.net88x31 collection

β€”
cool critters and comics:

zatzhing.mekobold60.com
pont.coolwww.runawaytothestars.com

🌎 web zone
bytebat.zone/
🐘 mastodon
chitter.xyz/@byte

wick
@wick

Sneaking in some terrain tool work between this last day-job week and my mandated weekend time-off. I'm happy with having come up with the three terrain-layering modes on display here:

  1. Additive: it just paints the entire shape of your brush on top of what's already there.
  2. Layer-locked: it only paints on top of the z-level you started the stroke on. Great for filling potholes and building up an oddly-shaped structure without increasing its footprint.
  3. Stacked: it paints UP to the z-level you started on. The only mode that can add multiple layers of depth at once.

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