It was marketed as a a true sequel to boneworks but with a campaign that is a quarter of the length and kinda half baked modding sdk.
Its like if valve marketed garys mod as half life 2
kinda a girl that posts and stuff its knida cool
+18 but not nsfw | 21
It was marketed as a a true sequel to boneworks but with a campaign that is a quarter of the length and kinda half baked modding sdk.
Its like if valve marketed garys mod as half life 2
i never played too much of bonelab
it seemed neat but i didnt get super deep into it
i can mostly handle smooth locomotion ok but it sucks that they seemed to take away options for other locomotion choices?
i havent checked back in to see if bonelab has gotten many updates or not
there hasent been any "major" updates, just one where they added fuctionality to the keycard things.
In my opinion it was honestly very underwhelming as a successor to boneworks.
Its like if they marketed garys mod as half life 2
hm weird
maybe having to deal with making sure everything is quest 2 compatible became kind of a roadblock