the fundamental problem in chess set design is how to create a Unified Look for a set of figures that canonically consists of five bedposts and one realistic horse

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the fundamental problem in chess set design is how to create a Unified Look for a set of figures that canonically consists of five bedposts and one realistic horse
Now I'm imagining a 3D computer chess where the pieces are
Pawn: plywood bedpost
Bishop: oak bedpost
Queen: European birch bedpost
King: Kingwood/ebony bedpost
Rook: crenellated stone tower
Knight: guy wearing that horse mask. You know the one.