Recently I hit my tenth anniversary since I released my first videogame, which made me reflect on a lot of things, that I finally put into some kind of coherent blog post. It's a bit of a weird thing, because as much as I'm critical about indiegames from the early 2010s as a space, it also really helped me on a personal level.
Here's an excerpt from it:
Ten years ago, I only had ideas. Now I can make entire games myself, and that’s a beautiful thing, despite everything else that frustrates me with this space and the world at large. I may never earn a significant amount of money with my work, I may never “get into the industry”, but as long as I have access to a computer, I can make as many games as I want and no one can stop me.
