More tools you can use to help characterize your thief in The Merry Band, fresh off the presses!

Scandals: The longer you're on the streets, the more likely you'll get noticed. When you get noticed, you get notoriety. Notoriety leads to stories, and this is how you wind up hearing about greatly exaggerated versions of your latest exploits in the local watering hole. Every player starts with one defining Scandal in their backstory. It doesn't have to be morally objectionable to you, the players, but it is shocking to the people in the society you're playing. (Think about how indecent a woman showing her ankles or wearing trousers was a hundred years ago.) As you progress through the story and your character advances in infamy, you may choose to add an additional wrinkle to the Scandal as it's retold up and down the layers of society, or switch gears to a new Scandal that's resulted from your latest job.

Four Questions: Need some more prompts for your character's history? Try these on for size.

A Question of Time: If you have a time sensitive goal, what is it? How long do you have to complete it?

A Question of Trust: Who is the person in your life that can trust with your life? Do you have one?

A Question of Lust: Who is the object of your affection? Is romance or sex even important to you?

A Question of Control: If you've turned to a path of thieving, you probably don't have control over much in your life. What do you have control over?


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