• he/him

1997 β€’ πŸ‡§πŸ‡·
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porn animations // every character depicted here is 18+ years old // Do not follow me or interact with me if you're a minor.
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Pros and antis, please interact a lot thank you.
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http://patreon.com/capydiem


Maybe it's a side effect of me having watched about 7 entire playthroughs by now and getting jaded, but idk. something about the vision quests feel a bit jarring.

I just saw someone do the ultraliberal vision quest for the first time, and it's SO WEIRD seeing the whole process of convincing Cindy the FUCKING skull cooperate with you to sell one of her artworks. And then to have your Net worth visible on the UI at all times, and have the NPCs commenting on it.

I thought the Mega Rich Light Bending Guy was supposed to be an easter egg! He's essential for this vision quest. This move to turn what was supposed to be a little joke into an actually canonized event is - and I'm repeating myself - SO WEIRD.

It's like watching a saturday morning cartoon based on a hit blockbuster, where you distill the most basic character traits of everybody and make them *wackier* and do iterations on the best moments of the movie.


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in reply to @capydiem's post:

Yeah IIRC they were put in it for the Final Cut edition. I was under the impression that they were part of the original vision of the game, but didn't end up in it first for budget reasons, but idk if I believe that anymore, it feels so tacked-on.

The communism quest probably feels the least weird to me because Harry interacts mostly with two characters that were introduced for the quest.

Having such a low chance of rolling the rhetoric check + the ludicrous idea of opening a container with *rhetoric* instead of force or tinkering, gave me the impression that the whole interaction was supposed to be tongue-in-cheek.

I could definitely be wrong though.