• she/her

(Help, idk how to use this site and I'm too scared to ask)


Hemlocks
@Hemlocks

what a nice way to both let your character artist flex, and to instantly build a rapport both between the characters and player, and between the characters themselves in-lore 😎 it's a very...human way to do UI design lol.

i love these but can't think of any other game that did this except Dragon's Crown (and the Jet Set Radio games if we're going 3D). anyone know of other examples?



You must log in to comment.

in reply to @Hemlocks's post:

in reply to @MOOMANiBE's post:

in reply to @kuraine's post: