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gamedeveloper
@gamedeveloper

Ubisoft's Prince of Persia: The Lost Crown hits store shelves today, and it's the first game bearing the Prince of Persia name since 2008. Its Montpelier-based branch took a new direction for the platforming adventure series, mixing the linear sidescrolling 2D structure of the original games with an explorable world like the kind seen in Nintendo's recently-released Metroid Dread.

The new game also has a fresh, colorful aesthetic, far removed from the washed-out desert looks of the 2000s run. It's colorful, over-the-top, and pays tribute to Iranian culture and history. In an interview with Game Developer, cinematic director Joseph-Antoine Clavet explained that the studio learned into the series' time travel bona fides to build a game world that could be inspired by the vast history of what was once called Persia.

Read the full article over at Game Developer.


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