I thought this might be just an easy wrapping up of adding additional testing, but in the process of adding testing, I realized more ways the Playerr can break a demonstration right at the start of the First Tutorial.
Ok, I thought I'd might do some more testing, but I actually chose to prepare for me showing the game to someone new tomorrow and I had to really think hard how I can even begin to show the game off in like 10 minutes.
Like I don't want to scare everyone from playing it, but my plan is going to be that this Zeroth game is basically just a very long tutorial. Because the idea of being able to give a fair introduction to a weird programming game that is very much intended at people who aren't programmers while still being a fun little amuse-bouche for people who are programmers really necessitates that level of introduction.
So you can guess by figuring out what I could show in 10 very frantic minutes, I'm happy. And completely with me doing natural play with no testing tricks, though I am using the current dev version.
Either way, I'm tired.
