So I finally got a look at my copy of To Change a TTRPG that is meant to tell transformation stories. While I feel the current system feels a bit light, I find it a fascinating idea and they even have a set of solo play rules where you're encouraged to journal out your story.
And I was so enamored with the game, I decided to start playing it.
So to start solo play, you create a character by drawing three cards from the major arcana of a tarot deck: face, rising, and falling.
I drew:
- Face - Temperance (can make changes permanent, satisfaction in the present)
- Rising - Magician (often inspired to create)
- Falling - Hermit (wracked by guilt and being blamed)
And then this was my first journal entry:
So let's find out what changes Tabitha is going to start out with due to my Strength draw yesterday. The random tables have you draw two cards to combine, so I'll see what options I have with the two drawn each way and pick between them. One mental and one physical.
First, I drew Judgement (20) and Moon (18) which is either "caricatured dreaming/surreal" or "Synesthesia imagined/delusion" for mental changes. And then I drew Emperor (4) and Hermit (9) which is either "undead superpower" or "mammalian food" for physical changes. OK, even though I've wrote about this a lot already I think I'll go with "mammalian food" and "caricatured dreaming/surreal".
