im grey. 32 year old funny little guy (agender) from florida. artist, graphic designer, crochet bastard, yuri warrior, frog enjoyer, bad game enthusiast, and dwarf fortress understander who drinks too much iced tea. banned from twitter for being too epic and sexy.

commissions are OPEN!

🌟🐸🌟


ko-fi (for tips and stickers)
ko-fi.com/citriccenobite
email (for commissions and inquiries)
grey.j.aster@gmail.com
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in reply to @cofruitrigus's post:

Updated the code: I went to watch this on my phone this morning and couldn't make it play, so I've added a 5 second delay before it starts rotating, which gives an oppurtunity to press play on the video. I'm sure I tested it yesterday. Whoops. Not the ideal solution, but I haven't found a way to stop the animation while leaving the video in place yet, I'll look again later. Here's the code for my little vanishing notice:

<div style= "animation: forwards 0s linear 1 slideupright reverse; animation-delay: 5s">(Now on a 5 second delay. It will start spinning, be patient.)</div>  

I thought I'd tested it on my android yesterday, but this morning I couldn't get it to play. If anybody's had the same problem, they haven't said anything, but the delay should hopefully make it work for everyone.

This, the version with delay, works flawlessly on my POS generic Android 11 phone and I am incredibly disquieted by that fact. It feels terribly wrong somehow. Usually, just playing a video is about all I feel I can ask of it: spinning the video seemingly without effort while playing it is just too much to ask. And yet, here we are. Bravo.