harvestella is a 40-90 hour doujin rpg maker game that would be promoted heavily by retro rpg reviewers if it wasn’t financed by square enix and sold on consoles like nintendo switch.

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harvestella is a 40-90 hour doujin rpg maker game that would be promoted heavily by retro rpg reviewers if it wasn’t financed by square enix and sold on consoles like nintendo switch.
I bought the game at launch but still have yet to start it. Definitely planning to do so sometime this year, though, and comments like yours make me think I'll really enjoy it.
been curious about harvestella for a long time and this has convinced me to try both that and another eden. good read!
although i don't know you, i get the feeling you might like both games lol
this is super fascinating. i recently sold off my copy of harvestella because i couldn't find a hook in the first two hours or so of gameplay; i could tell there was something there, but it wasn't enough to get me to boot it up again. maybe i'll buy it again one day, or maybe i'll just watch an LP.
Oh the stuff that can happen in winter is fun, there are all sorts of small changes around the farm that are just nice fun touches. By that point though I was spending most of my time going into the well to get to the bottom which was also pretty fun, though really REALLY emphasized the combat weaknesses of the game. Still fun though.
I was convinced this game was just another farming game that happened to have some combat in it, but I'm entirely sold on it now. Very much appreciate the depth of this write-up!
Thank you for gassing this game up! It is such a fun little gem.
But just for some additional context of where the game found itself in on release, and why it didn't make as much of a splash as it could've: It was during an absolutely unhinged era for Square Enix, where they were just putting out like 3-2 games a month from Octobers 2021's Voice of Cards and Dungeon Explorers (released in 2 weeks of each other) and only going back to a reasonable release schedule after 2023's Forspoken, Final Bar, Octopath II and Paranormasight (also released within a week or three at most of each other)
Harvestella had to wrestle against Star Ocean 6 the preceding week and Tactics Ogre the following. And that's before a September that saw Voice of Cards 3, Various Daylife, Diofield Chronicles and Valkyrie Elysium also releasing within, you guessed it: Weeks of each other. It was insane???
So aside from People Expecting A Faithful Rune Factory Clone, another legit reason for it's cold reception on launch could be: We were just tired lmao so tired and no longer had any money left. Still I'm still glad I choose Harvestella over Star Ocean and Tactics tho.
i've been wondering about titles like various daylife and diofield chronicles... there's probably something interesting there but yeah it's a lot.
"Good" is a strong term for them, but they're both interesting! haha I like them both anyhows. I think if you vibed with Harvestella there's something in those games you'll probably enjoy!