im grey. 32 year old funny little guy (agender) from florida. artist, graphic designer, crochet bastard, yuri warrior, frog enjoyer, bad game enthusiast, and dwarf fortress understander who drinks too much iced tea. banned from twitter for being too epic and sexy.

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Inumo
@Inumo

You may have heard that NASA released a... what we'll call "passable, but uninspiring" TTRPG adventure earlier today about the Hubble Space Telescope getting stolen into a fantasy world. Not to be confrontational about it, but I think the indie TTRPG community could do much better, and really nail the thing about NASA that has kept us enthralled with space over the decades: their gorgeous, glorious space images. With that in mind, I'm organizing a game jam for writing a TTRPG adventure in your system of choice (or no system at all), using the many public domain images of space as inspiration. Want to write a tragic romance inspired by the transit of Io across Jupiter (as captured by Hubble)? Think Chandra's image of SN 1006 looks like a Forbidden Yarnball McGuffin? Now's your chance! Submissions are open for the next 3 months, so get to writing, and I'm excited to see what you make. :)


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in reply to @Inumo's post:

Right? Like, on the one hand, it's a lot less technical work to say "how do I fit X story into an adventure structure," but on the other hand I'm such a chronic game designer that "write a game" feels so much more in my wheelhouse than "write an adventure." S'part of why I wanted to explicitly make it about adventures, though โ€“ can't get better w/o practice, and it certainly feels like the indie scene just kind of assumes adventure writing is "the easy part."