cohostunionnews

a Cohost account about unions

mirroring and keeping a pulse on cool union stuff around the english-speaking (and occasionally non-english-speaking) world. run by @alyaza


Workers of the world, awaken! Break your chains, demand your rights!


Cohost Union News website
alyaza.neocities.org/CohostUnionNews/

posts from @cohostunionnews tagged #game development

also: #gamedev, #game dev, #gamedevelopment, ##gamedev

gamedeveloper
@gamedeveloper

Shadow Warrior and Space Punks developer Flying Wild Hog has unionized. The Polish studio shared the news on Linkedin and said it has become the third studio to unionize under the Polish Gamedev Workers Union and Inicjatywa Pracownicza banner.

Notably, it claims it has also become the first Embracer-owned studio to unionize.

"Today the workers of Flying Wild Hog revealed the union within the studio," reads the post. "The union membership has been steadily growing, and if you too want to act and change the industry for the better—contact us! All specializations and contract types are welcome."

The Polish Gamedev Workers Union also represents workers at Cyberpunk 2077 developer CD Projekt Red and This War of Mine maker 11 Bit Studios. The unionized workers at CD Projekt broke cover last year, with the studio voluntarily recognizing the union shortly after.

For more on this story, head over to Game Developer.



Fresh from their website, gamedevunion.pl; what follows is their explanation of who they are, what they stand for, why they've formed this union, and what comes next.

About Us

We started as a Company commission at CD PROJEKT S.A., created to voice the employees’ concerns about the safety and conditions of employment.

We joined forces with people from other companies to represent all Polish gamedev workers and improve the employment conditions in the whole industry.

Manifesto

We are a trade union connecting all professions and people working in the game development sector in Poland. We are a part of OZZ Inicjatywa Pracownicza.

  1. We are workers of all professions in Polish gamedev with a common goal of creating games in a stable, fair, diverse, and healthy environment.
  2. Our mission as a union is to ensure job security, fair treatment, and transparency within our employer organizations.
  3. We intend to achieve that by mutual support, education, and establishing equal communication with the employers as a strong voice for the workers’ interests. Our goal is not to start a fight but to have a dialogue.
  4. We intend to organize and represent a wide range of workers from all gamedev professions, be it development, marketing, publishing, or back-office. If you work for a gamedev company, we welcome you, whatever your title is!
  5. We are a democratic structure, and we want our members to take an active part in forming the union’s policy by engaging in conversations and voting for decisions.
  6. Our approach is adaptive in the sense that we intend to improve based on data and feedback. It is especially important for us at the beginning since we’re still finding our way. What will never change is our dedication to representing workers’ interests.
  7. We are an independent section within OZZ Inicjatywa Pracownicza. Being part of a larger structure allows us to get their experience and support while staying independent with our goals and policies.