corolla94

🇲🇾 🇬🇧

  • she/her

"flashing HP bar" type of vibe



Coming to an interesting coding problem which is how to do linear programming in Godot.

I've called lp_solve in Unity without too much issue. For Gdscript, it seems I'd need to write a custom binding with GDExtension, which dampens my mood slightly. I could open source it and make the one person making a Marxist city builder very happy.

lp_solve also has a command line app, which isn't the dumbest idea considering the very loose timing requirements I have. We'll see.


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