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woob
@woob

Way back when I ran a Minecraft Classic server as a kid, whenever we got griefers destroying stuff, instead of simply banning them I would take away their building privileges and let them stay on the server so they could watch all of their damage get undone with a single admin command, unable to do anything about it. This was such an enjoyable pastime to me that among the other admins, I came to possess almost an abnormal giddiness at the appearance of griefers solely because I had the opportunity to fuck with them like this. It was some of the most fun I would ever have on Minecraft and I think that is probably the origin point of my most evil personality traits


Screemonster
@Screemonster

there was a similar story I heard from a ss13 server with persistent player bases where some guy decided that it'd be funny to wait until deadpop hours and completely dismantle a player group's base and drag all the materials/objects/inventory out into the nonpersistent part of the map where it would be deleted on the server reset, he thought he was being clever because just bombing it would alert the admins that an explosion happened but regular construction/deconstruction/dragging didn't

but the admins noticed and just... disabled persistence on that zone for the round

so the server reset came and went and the base he spent literally hours deconstructing just reloaded its previous save

and then he went on a massive salty screaming rant about "player agency" in the discord afterwards, a full on tantrum about having hours of work just undone, as if that wasn't exactly what he was trying to do to someone else


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in reply to @woob's post:

Often not before getting very vocally upset about having all their "work" vanish at once
(And, due to how the permission system worked, a brief period of confusion at all the blocks they'd continue destroy now popping back into existence after about half a second)