• he/him

Chicago Game Developer

Project lead, programmer, & composer at @CantGetEnoughGames (http://cantgetenoughgames.com)

Other socials: https://twitter.com/thom_cotay | https://mas.to/@thomcote


bruno
@bruno

Concept: This is How You Lose the Time War esque timeline-wrangling spy thriller, but from the perspective of an agent of a faction of "timeline jesters" whose goal is to bring about the stupidest and most funny worlds, for meme equity in their far-future shitpost economy.


cote
@cote

This is where Star Trek: Enterprise's 'temporal cold war' plotline would've led if they'd been given another season


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