• he/him

Chicago Game Developer

Project lead, programmer, & composer at @CantGetEnoughGames (http://cantgetenoughgames.com)

Other socials: https://twitter.com/thom_cotay | https://mas.to/@thomcote


Bigg
@Bigg

Bungie layoffs have me seeing red, man! This whole fuckin year! Companies clear-cutting their workforces in flailing attempts to balance the books, peoples' lives disrupted in incalculable ways on the c-suite's whim. No loyalty, no sustainability, no hope of ever actually building a stable career, a stable life. Fuck this

EDIT WITH MORE THOUGHTS: Maybe this is naive or whatever but it feels like there aren't any rules any more. No structure. It doesn't matter where you work or what you do. There isn't any pathway where you're hired to do a job at a company, you make meaningful & unique contributions in your job for a period of time, your contributions are recognized and rewarded with increased pay and promotions, and over time you become a respected and valuable senior in your field with years of institutional knowledge that you can impart to new passionate hires. That doesn't fucking happen any more! What happens instead is every "senior" hire is some dickhead from a semi-related tech field who just happens to know your boss's boss, while people with actual senior-level skills labor away in obscure junior positions for 4% annual raises (if that). What happens instead is even if you DO manage to hang on and prove yourself valuable enough that you land significant pay increases, you're first to be axed in the next round of layoffs because a limp-dick MBA at head office looked at a spreadsheet and saw that your number was highest. What happens instead is that the only semi-viable pathway to any kind of genuine career advancement comes in the form of a labyrinthine series of lateral job-hops every 2-3 years and most of the time this doesn't even work!! So many peoples' livelihoods depend on the passing fancies of toddler-brained CEOs whose ability to empathize with other humans has long since been excised and replaced with glassy-eyed gambling addictions. Fuck this, fuck them, and most of all fuck studio owners who sell their studios and place the employees who trusted them at the mercy of the gaggle of prep school Patrick Batemans currently gutting this industry


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in reply to @Bigg's post:

It doesn't even fucking make sense! Y'all were bought for three point six billion dollars not even 2 years ago! By all accounts Destiny is doing well!! What books need to be balanced?! It's fucking Sony!!!!!!!

The richest god damned players in this industry are pulling this craven bullshit. Bungie, Epic, fucking Microsoft. How much god damned money do you need to make?!

My grandfather worked from basically the end of high school until 65 at the same company, an oil company. He didn't do anything fancy, just basic warm body type work, but he made a whole living off of it including a house, reasonably new cars, and all the other american staples. This would have included going through the entire 70s oil crisis, among other things. And afterwords he had a pension big enough to keep doing all of those things, including spoiling lil 'ol me.

I'm fairly sure there was a union at that oil company.

There is a union for tech, CWA (or OPEIU). CWA also has trainings and resources for union organizers, specifically for tech or games workers: https://code-cwa.org/

On top of that, there's Game Workers Unite (Montreal, Ireland, or Game Workers of Southern California etc.) for an organization to join that isn't itself a union and doesn't have as high of a barrier to entry.

Also if you are a "passionate new hire" you leave the industry asap because you realize that everything is toxic since of the people more senior than you, half are about as experienced in making actual games as you are, and the other half are either disgruntled and waiting for the axe to fall or looking to leave in a month because that's the only way they can get a raise.

There's a reason behind it, but it doesn't make it any better, and maybe even makes it worse.

A lot of these companies hire more people than they really need to, so when the stocks dip a bit (because, you know, nobody has money to buy every single game that comes out or drop $100 on microtransactions), they do layoffs. It's not that they don't have the money. It's that they're SCARED they won't have the money. So if things end up being fine, it's just more money in the c-suite's pockets.

I'm going to a grad school specifically for game development. Pushing 50-60 hours a week. Crunching myself to hell and back. Looking at the end of the tunnel and asking myself if it's worth it if this is where the industry is headed.