I write about videogames

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My website (still very much a work-in-progress)
crakestraw.xyz/

ripper-coyote
@ripper-coyote

some incendiary musings: if you're a furry and a game developer, and you want to see more furries in games, you're obligated to put furries in your game. if you're an x and a game developer and want to see more y in games, you're obligated to put y in your game. if you have any opportunity to inject your interests into your game, do it. it's what you want to see and it'll help you stand out in the long run


sealsona
@sealsona

The joy of creation is making things hyperspecific to your own experiences and interests cuz who else is going to do them if you don't!! Art in all it's forms will always be influenced by the artist making it, might as well lean into it and have fun 🕺


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in reply to @ripper-coyote's post:

a thing i keep thinking about since i heard it is an interview with one of the bomb rush cyberfunk devs, where he says something like "take what's unique about your own experience and put it in your game. i know hip hop and dance, so it's in my game. we have enough safe, generic genre games, bring your own stories in"

that's all awfully paraphrased i'm sure, i don't remember how he phrased it anymore, but i really like the idea :3

Also because the furry tag on itch is the most broken visibility boost I've ever seen. Make two games of equal quality, and make one of them furry.
The furry one will blow the metrics of the other completely out of the water.