cro-iba

does a draw or a game

sometimes posts nsfw! but a ton of sfw too! if you're filtering out 18+ i should be totally safe


margot
@margot

if there’s any wiggle room or grey area to what you are doing or organizing— for the love of god stop using a program that isn’t encrypted it’s just asking for this shit


dog
@dog

Over the past ~decade, I feel like a few things kind of all happened simultaneously:

  • Centralized platforms decisively won out over decentralized platforms. And by "decentralized" I don't mean "like Mastodon", I just mean "a bunch of webpages and a bunch of services", so that a single account takedown couldn't erase your entire project and your entire identity.
  • Companies got a lot more hands-off about open piracy1, so a lot of people lost (or never had) the instinct that you should at least try to hide this stuff.
  • A new batch of people who never saw earlier versions of the internet are adults now, and they've only known the version where everyone does stuff on a small group of centralized corporate-owned platforms totally in the open.

It's a recipe for disaster and we're only just starting to see what it's going to do to a lot of the kinds of projects that would have taken real precautions 10-15 years ago.


  1. No I'm not claiming Yuzu is inherently piracy, but obviously there's a connection here.


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in reply to @margot's post:

hey, so is there like, a payout for being a misused platform that appeases a request from nintendo? because then we could get money back from all the games we bought only to have them yank support and demand increasing amounts for the next incompatable console and inflated costs for the next franchised instalment .. (sigh .. i no longer care what they produced or will produce). discord seems to shit upon us equally, am i understanding correctly, there are now no usecases it is truely adequate for?

in reply to @dog's post:

your footnote reminds me of a thing i alluded to in my post, which is, like, it does not matter if your project is technically legal or moral or whatever. none of these companies, the ones sending the C&Ds, or the ones wiping out years of work with a couple of clicks, care.

Yeah, definitely. And if everything's run by a small number of companies who actively don't care about fighting BS C&Ds on their side, I guess the ones sending out the C&Ds have even less reason to care. Sure, hit the button and wipe a thing out, who cares.

I think the opposite is true for #2. We didnt have content ID or a draconic takedown system before the music industry started suing. There were no DMCAs on search results. Free game sites existed everywhere and there was a (legally speaking, untrue) community consensus of classic-game piracy being acceptable as "abandonware" with a much stronger case because all games were physical at the time.
The Pirate Party and other pro-file sharing movements were at their peak at this time with potential to change real laws, but it's never been the same since as pro-copyright gradually won out on the messaging war. Companies had their hands forced to pay attention to piracy more than before, I say.

in the specific context of emulation it is definitely true. back in the day emulators were developed anonymously and all had silly hand-written software licenses intended to disclaim the possibility that they were to be used for playing games. fast forward a few years and half of mamedev are staff engineers at microsoft or big game companies, everything is on github and nintendo themselves are shipping emulators for other companies' hardware

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