Girl by Moonlight is a multi-genre tabletop game about being magical girls, or mech pilots, or dream travelers. Girl by Moonlight is about transformations, feelings, and queerness, but it's primarily about magical girls, doomed, or hopeful. It's gameplay is fairly basic FITD stuff if you're familiar with it, but it's still very fun. Check it out if you need a game where magical girlisms are an allegory for queerness
I'm 4 sessions into running a Beneath a Rotting Sky season (that's the extremely doomed playset)! While the FITD fundamentals are definitely familiar, the way the game tweaks them to fit the genre is surprisingly potent. It does a great job reorienting those Blades in the Dark basics from open-ended crime adventures of a dozen or so sessions to a 6-ish session experience that's focused on answering the magical-girl-related questions you pose in session 0.