It's time to begin my second (and final) week of choosing Truths for a solo Ironsworn: Starforged game! Rolling for one a night is letting me stew on each of these truths without feeling like I'm getting too mired in the details. It feels like a little treat to look forward to each night instead of a big homework assignment to slog through (in my experience, doing all 14 all in one go can feel like a lot).
I think this extended approach could work at least as well in a group setting. Scheduling, like, 14 half-hour sessions 14 nights in a row would be next to impossible for many groups, but it would be very play-by-post friendly; you pick a set time each day to roll the next Truth on your Discord server or whatever, then it serves as a focal point for discussion and ideation until the next one drops.
Speaking of discussion, let's roll on the table!
Communication and Data Roll: 71
"In settled domains, a network of data hubs called the Weave allow near-instantaneous communication and data-sharing between ships and outposts."
I'm tired tonight. But I just won't be able to sleep until I know what Medicine is like in the Forge.
Medicine Roll: 61
"To help offset a scarcity of medical supplies and knowledge, the resourceful technicians we call riggers create basic organ and limb replacements."