csh

Well here I am

  • he/him

I like TTRPGs and video games developed by Ryu Ga Gotoku Studio

posts from @csh tagged #tabletop rpg

also: ##ttrpg, #tabletop role playing games, #Tabletop RPGs, #tabletop rpg's, #TTRPG, #ttrpgs, ##tabletop rpgs

csh
@csh

It's time to begin my second (and final) week of choosing Truths for a solo Ironsworn: Starforged game! Rolling for one a night is letting me stew on each of these truths without feeling like I'm getting too mired in the details. It feels like a little treat to look forward to each night instead of a big homework assignment to slog through (in my experience, doing all 14 all in one go can feel like a lot).

I think this extended approach could work at least as well in a group setting. Scheduling, like, 14 half-hour sessions 14 nights in a row would be next to impossible for many groups, but it would be very play-by-post friendly; you pick a set time each day to roll the next Truth on your Discord server or whatever, then it serves as a focal point for discussion and ideation until the next one drops.

Speaking of discussion, let's roll on the table!

Communication and Data Roll: 71

"In settled domains, a network of data hubs called the Weave allow near-instantaneous communication and data-sharing between ships and outposts."


csh
@csh

I'm tired tonight. But I just won't be able to sleep until I know what Medicine is like in the Forge.

Medicine Roll: 61

"To help offset a scarcity of medical supplies and knowledge, the resourceful technicians we call riggers create basic organ and limb replacements."


csh
@csh

Had a good session of Girl By Moonlight with my group tonight so I'm gonna try to motor on through this Truth. I'm a little nervous to see if things keep meshing so well!

Artificial Intelligence Roll: 32

"We no longer have access to advanced computer systems. Instead, we must rely on the seers we call Adepts."



csh
@csh

It's time to begin my second (and final) week of choosing Truths for a solo Ironsworn: Starforged game! Rolling for one a night is letting me stew on each of these truths without feeling like I'm getting too mired in the details. It feels like a little treat to look forward to each night instead of a big homework assignment to slog through (in my experience, doing all 14 all in one go can feel like a lot).

I think this extended approach could work at least as well in a group setting. Scheduling, like, 14 half-hour sessions 14 nights in a row would be next to impossible for many groups, but it would be very play-by-post friendly; you pick a set time each day to roll the next Truth on your Discord server or whatever, then it serves as a focal point for discussion and ideation until the next one drops.

Speaking of discussion, let's roll on the table!

Communication and Data Roll: 71

"In settled domains, a network of data hubs called the Weave allow near-instantaneous communication and data-sharing between ships and outposts."


csh
@csh

I'm tired tonight. But I just won't be able to sleep until I know what Medicine is like in the Forge.

Medicine Roll: 61

"To help offset a scarcity of medical supplies and knowledge, the resourceful technicians we call riggers create basic organ and limb replacements."



It's time to begin my second (and final) week of choosing Truths for a solo Ironsworn: Starforged game! Rolling for one a night is letting me stew on each of these truths without feeling like I'm getting too mired in the details. It feels like a little treat to look forward to each night instead of a big homework assignment to slog through (in my experience, doing all 14 all in one go can feel like a lot).

I think this extended approach could work at least as well in a group setting. Scheduling, like, 14 half-hour sessions 14 nights in a row would be next to impossible for many groups, but it would be very play-by-post friendly; you pick a set time each day to roll the next Truth on your Discord server or whatever, then it serves as a focal point for discussion and ideation until the next one drops.

Speaking of discussion, let's roll on the table!

Communication and Data Roll: 71

"In settled domains, a network of data hubs called the Weave allow near-instantaneous communication and data-sharing between ships and outposts."



csh
@csh

I've been wanting to get stuck into a Starforged game for a long time, my wife is traveling, and I'm lonely and bored. So let's start a solo text-based actual play on cohost!

Like the title says, I plan to do this thing one Move a night. Starforged is a very Move-dense PBTA(ish) game, so I think it will be a good fit. I was gonna call it One Roll a Night, but then I realized that would likely mean many instances of making a Move then having to wait 24 hours to interpret the results with an Oracle roll, and I am simply not that patient.

Now let's start at the start, Choosing Your Truths. Starforged presents 14 of these categories, which means we'll have ourselves a Galaxy of Adventure all crisped up and ready to go in two weeks. Neat!

Cataclysm Roll: 64

"Interdimensional entities invaded our reality"



csh
@csh

It's time to find out how we got to this distant galaxy called The Forge! It's a very serious sounding name, compared to The Milky Way!! Let's roll on a table already!!!

Exodus Roll: 82

"Mysterious alien gates provided instantaneous one-way passage to the Forge."


csh
@csh

We know why we came to The Forge and how we got here. Now how have we clung together since then, and what have we built?

Communities Roll: 80

"We have made our mark in this galaxy, but the energy storms we call balefires threaten to undo that progress, leaving our communities isolated and vulnerable."


csh
@csh

My ISP is having an outage in this area so I'm hotspotting from my phone to my desktop write this! Because I want to use my nice keyboard instead of the phone screen!! Oh gosh we'd better find out what the deal is with all this Iron people swear oaths on PDQ

Iron Roll: 37

"Iron vows are sworn upon totems crafted from the enigmatic metal we call black iron."


csh
@csh

My internet's back, and I'm ready to figure out what the Laws situation is in The Forge... so my character can be cool and break 'em, that is.

BTW, right now I'm planning to start a fresh one of these threaded posts every week. Then I'll link back to all of the completed weeks in the first post of each new week. Will that still be too obnoxiously long for your timeline? Let me know!

Laws Roll: 81

"Our communities are bound under the terms of the Covenant, a charter established after the Exodus. The organization called the Keepers is sworn to uphold those laws."


csh
@csh

It's kinda neat that my Truths roll for Religion is taking place on the morning of Easter Sunday. As a long-since-lapsed Catholic who has been pretty happy to leave it at that for the rest of his life, I guess that's all I've got to say on the subject.

Religion Roll: 08

"Our gods failed us. We left them behind."


csh
@csh

I threw out a few ideas of how black iron could do some magical (or at least prophetic) stuff last night, and how that may relate to a human civilization that has largely abandoned our current ideas of religion. Let's see if that kind of thing is the exception or the rule.

Magic Roll: 42

"Supernatural powers are wielded by those rare people we call paragons."


 
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