ctmatthews

Indie game developer

a trans woman in the UK making 2D action games about ducks:

Ducky's Delivery Service (Steam/itch/Switch)

Chessplosion (Steam/itch)


i mostly post on my Blog / Newsletter / Patreon


i play fighting games! i won Evo in 2021.


pfp/header by NomnomNami


πŸ“° Blog
ctmatthews.com/blog
πŸ’Œ Newsletter
ctmatthews.com/newsletter
βœ‰οΈ Contact (email/DM)
ctmatthews.com/contact
πŸ’» itch.io
ctmatthews.itch.io/
🐣 Patreon
patreon.com/ctmatthews
πŸ–ΌοΈ pfp/header by NomnomNami
nomnomnami.com/

posts from @ctmatthews tagged #fgc

also: #fighting game community, #fighting games

brlka
@brlka asked:

what do you think are the skills that take a mid level fighting game player to a high level one?

(context for anyone who only knows me as a game developer: i was a competitive fighting game player for a long time and i won evo in 2021)

that's a great question!

the most general answer i can give is that getting better at fighting games is just a matter of playing matches, analyzing those matches to see how you could improve, putting in the time to commit those improvements to muscle memory, then repeating the process. it's okay if you play more matches against those same opponents and lose again, as long as you don't lose the same way that you lost the last time. high level players are just players who have been through that process more times than the mid level players and who have patched more weaknesses in their skillset and gameplan. but that's a dull answer so i'll attempt to be more specific.


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