Some day I want to finish Shin Megami Tensei V, but that game feels actively hostile to being played. Even on the "casual" difficulty level, the battles are pretty unforgiving (and it's not like this is my first SMT rodeo), and if you die, you can't retry the battle or anything; you just lose all progress since the last save point. But it's also a matter of level design; the maps are mostly destroyed cities with knocked-over buildings, broken highways, etc., and even if you know where you're trying to go, it's often very difficult to figure out how to get there because of the drastic changes in elevation and stuff that overlaps other stuff, which the map doesn't do a very good job of conveying (not to mention that when you first enter an area, large portions of the map are usually covered up by big blotches that don't go away until you find and defeat a miniboss). Sometimes there are even high-level enemies that patrol an area, so while you're trying to get your bearings you might get forced into an inescapable battle with an enemy that can kill you on the first turn.
I'm about 35 hours in, so I probably still have a long way to go. I've thought about knocking it down to the downloadable "safety" difficulty level just to get through it and see the story, but the story isn't actually very interesting so far (pretty much just a bunch of demons fighting each other). So maybe I should just give up and do something else with my time.