Starfield coming out to general praise has me, once more, thinking about how Freelancer is never part of the conversation. The similar free-roam space simulation was unbelievably ambitious for its time, back when Chris Roberts still shipped completed projects. That was then.
Unfortunately, this was before the explosion of attention towards PCs, meaning it never really broke out of a niche. Still, the game just celebrated its 20th anniversary with a small, dedicated community and a beefy amount of mods. A forgotten classic.
When I tell you people who played this game all love this game. You'll find inspirational messages like these scattered around the internet.

