TBCH: People kept submitting this game, and I'd always invoke the "Too Niche" rule, but I did say I'd be looser about it, and whatever this aesthetic is called is pretty popular right? anyways, this game's very fun and creative, always nice to see a game that just tries its own thing instead of falling into familiar engines. the Roll 666 on a dice thing reminds me of this ancient TTRPG that I thiiiiink was kinda the first game to use Fate Die? not sure, but it works very very nicely here. the main thing: cw for eyestrain. Hope you succeed in your funding! good luck!