Started playing around with a new palette and possible new approach to a scene from The Tunnel, considering this a WIP and would LOVE advice from other pixel artists/any 2D artist how to juggle a city skyline and mountains in the BG :)
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Started playing around with a new palette and possible new approach to a scene from The Tunnel, considering this a WIP and would LOVE advice from other pixel artists/any 2D artist how to juggle a city skyline and mountains in the BG :)
In this case you're dealing with an environment that probably lacks an atmosphere- or has an extremely thin one- but the principles of atmospheric perspective might still be useful: create a sense of depth by making objects that are further away desaturated. Right now, your mountains have darks that are more intense than the building silhouettes in front of them, which looks a bit odd.
Thank you! I think the other two colors for the mountains might do, I’m going to get rid of that darker tone!