Today's Lospec #pixel_dailies #pixelart prompt was uncanny with a very funky palette -- https://lospec.com/palette-list/mayhaps -- did an uncanny village (inspired by but not closely referencing the Bellum Highway Flame of Frenzy from Elden Ring)
Editor-in-Chief at GameDeveloper.com, Berklee College of Music game design lecturer, BJJ Purple Belt 🤼♀️, hobbyist game dev, beginner pixel artist, sometimes screenwriter, fitness dork, volunteer EMT. She/her.
Today's Lospec #pixel_dailies #pixelart prompt was uncanny with a very funky palette -- https://lospec.com/palette-list/mayhaps -- did an uncanny village (inspired by but not closely referencing the Bellum Highway Flame of Frenzy from Elden Ring)
I love this!! It feels like a completely different style (maybe owing to the color palette?) from a lot of your other work (which isn't to say better nor worse). I like that the perspective is set low, I like the ways you use contrast to make the structures stand out compared to the details of the earth below them, and I like how you used white as a background rather than a highlight.
All in all, I like this as a way to show even more range for you as an artist!
Thank you!!! Definitely a different approach for me, I appreciate the kind words and feedback here!