Yesterday's Lospec #pixel_dailies #pixelart prompt was kitchen with a FANTASTIC palette -- https://lospec.com/palette-list/retro-8 -- this was super quick today, I had visions of doing a cool spaceship galley, but alas, time was not on my side.
Editor-in-Chief at GameDeveloper.com, Berklee College of Music game design lecturer, BJJ Purple Belt 🤼‍♀️, hobbyist game dev, beginner pixel artist, sometimes screenwriter, fitness dork, volunteer EMT. She/her.
Yesterday's Lospec #pixel_dailies #pixelart prompt was kitchen with a FANTASTIC palette -- https://lospec.com/palette-list/retro-8 -- this was super quick today, I had visions of doing a cool spaceship galley, but alas, time was not on my side.
Nightmare Kart mixes horror with racing, sending players down gothic streets at a breakneck pace as they blast the other monstrous drivers on the track.
Game Developer spoke with Lilith Walther, the game’s creator, to talk about the unintended benefits that came from releasing the game for free, how they wove each monster’s story and personality into the kart they would drive, and how they adapted a Bloodborne-like countering system into kart racing.
Read the interview at Game Developer.
The Master Services Council—a 14,000-member strong union coalition of Teamsters, UFCW, SEIU, and the Bakery, Confectionery, Tobacco Workers and Grain Millers International Union (BCTGM) at Disneyland—have almost unanimously ratified a strike authorization vote as of yesterday. This sets up the possibility of the first strike action at a Disney theme park (at least in America) since 1984.
From the Master Services Council through their Disney Workers Rising campaign: