deadryn

the stars set in the west.

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posts from @deadryn tagged #game shit

also:

Ryyudo
@Ryyudo
Barbie Beauty Boutique OST (PC) - Track 4
Track 4
Barbie Beauty Boutique OST (PC)
00:00
Barbie Beauty Boutique OST (PC) - Track 1
Track 1
Barbie Beauty Boutique OST (PC)
00:00
Barbie Beauty Boutique OST (PC) - Track 2
Track 2
Barbie Beauty Boutique OST (PC)
00:00

...But meh, it slaps anyway.

The tag is #HotJamsOfGaming, if you wish to follow/mute!
This is a series to spotlight games with good music within it, but I seldom hear discussed. My goal is for folks spend just a few minutes listening to the music here and possibly following up with the rest of the OST.

Link

Barbie Beauty Boutique OST

My random musings below


dog
@dog

Now, we all love Barbie Disco. We love to listen to Barbie Disco. Great track. Like @Ryyudo mentions, it's taken 1:1 from a library music CD put out by DeWolfe. If you've followed me for awhile you probably know I love library music, and I actually tracked down the whole disc for this one. There's a bunch of good stuff on there that didn't make it into the Barbie game, so let's have a little library dance music tour.

This is DeWolfe's "Dance Hits", put out in 2001, and it's definitely going for late 90s/early 2000s dance music. Most of it's by Brazilian DJs Gui and Tchorta, which explains why it's so good - people who really did know how to make fun dance music. Barbie Disco comes up early as tracks 3/4, and there's a vocal variant that didn't make it into the game which I quite like:

Somebody is another fun track, with one of those openings where you know exactly what era it's from just from the first few notes:

The whole album can be previewed at DeWolfe's site. Like most library music companies, they never cycle stuff out of their collections - if there's something from the 70s, or 80s, or 90s you really just want to license and put in something, it's there for you.



sleepingdragoninn
@sleepingdragoninn

Switchy lets players swap between presets of player data and customizations by utilizing the existing features of other well-established mods in the ecosystem - nicknames, skins, origins, and so on - plus vanilla data like inventory, position, spawn point and level.

It's for systems, RP servers, account sharing, genderfluidity, furries, even mapmaking and challenge gamemodes - everything is toggleable on a per-player level and extensible through the API. It runs on the server, but on the client adds a nice GUI.