posts from @deadwinter tagged #gamedev

also: #game dev, #gamedevelopment, #game development, ##gamedev

deadwinter
@deadwinter

We are working to implement The Hugger as an enemy type. A cool feature of this character is he can grab and squeeze the player, so we got our sprites set up like a sandwich, to nestle the player's sprite neatly inside The Hugger's arms! He also moves on a diagonal.


deadwinter
@deadwinter

The player's sprite is still unique and not a part of the Hugger sprite so it can retain the player's custom color choices. Lizzie's squeeze sprite looks like this by itself. There is probably some other thing we can do to make more use out of this sprite, but for now this is it.